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Cambridge IGCSE Computer Science · 0478

Topic 8: Programming — Part 1

Data Types & Operators

Identifiers, variables, and constants

An identifier is a name given to a variable, constant, or subroutine. Identifiers must start with a letter and should be meaningful so other programmers can understand the code — for example, use TotalMarks rather than X. Meaningful identifiers improve maintainability.

A variable is a named storage location whose value can change while the program runs. Variables are declared with a data type:

DECLARE Score : INTEGER
Score ← 75

A constant is a named value that must stay the same throughout the program. Constants help prevent accidental changes and allow you to update a fixed value once at the top of the code:

CONSTANT MaxAttempts ← 3
CONSTANT PassMark ← 50

Advantages of constants include: values cannot be changed accidentally during execution, and if a fixed value needs updating (such as a tax rate), you change it in one place only.

Diagram comparing variable and constant memory: a variable box whose value can change, and a constant box locked to a fixed value
Diagram 1: A variable stores a value that can be updated; a constant is fixed for the lifetime of the program.

Data types

Every variable must be declared with a data type that defines what kind of value it can store:

Data type Description Example
INTEGER Whole numbers (positive, negative, or zero) 42, -7, 0
REAL Numbers with a fractional part 3.14, 98.6
BOOLEAN True or false values TRUE, FALSE
CHAR A single character 'A', '7'
STRING A sequence of zero or more characters "Hello", ""

Exam Traps

  • CHAR holds one character in single quotes; STRING holds text in double quotes"A" is a string, 'A' is a char.

Operators

Arithmetic operators

Arithmetic operators perform calculations on numeric values:

Operator Meaning Example
+ Addition 5 + 3 = 8
- Subtraction 10 - 4 = 6
* Multiplication 6 * 2 = 12
/ Real division (may produce a decimal result) 10 / 3 = 3.333…
^ Exponent (power) 2 ^ 3 = 8
DIV Integer division (whole number quotient) 10 DIV 3 = 3
MOD Remainder after integer division 10 MOD 3 = 1

Relational operators

Relational operators compare two values and return a BOOLEAN result (TRUE or FALSE):

= equal to  ·  <> not equal to  ·  < less than  ·  > greater than  ·  <= less than or equal to  ·  >= greater than or equal to

IF Score >= PassMark THEN
    OUTPUT "Pass"
ENDIF

Logical operators

Logical operators combine BOOLEAN conditions:

  • AND — both conditions must be true
  • OR — at least one condition must be true
  • NOT — reverses a condition (true becomes false, and vice versa)
IF Age >= 18 AND HasTicket = TRUE THEN
    OUTPUT "Entry allowed"
ENDIF

Exam Traps

  • DIV performs integer division (whole number quotient); / performs real division and may return a decimal — do not confuse them.

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